Here’s to a knockout case in my portfolio! 🥋
This year, I took part in the production of #KarateCombat— the first mainstream full-contact karate league in mixed reality. I worked on two events, Okinawa and Hollywood Hills. Our VFX team had to create realistic virtual 3D environments and integrate them into the real world in real-time 😲
Technologies Used 🔫
The project was all about creating real-time mixed reality. Main task was to integrate the 3D environment into the real world.
In this project, used real-time rendering from #UnrealEngine and #HoudiniEngine to generate some objects, e.g., lanterns, the forest, and pillars. Also, our team utilized #StypeLand Tracking and #UnrealEngine VP technology to integrate the data from tracking cameras into the virtual environment.